Tom Clancy's The Division Is Coming to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game

The gritty universe from Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A partnership has been formed to create a TTRPG that explores the series' apocalyptic landscape. The project was revealed, with a funding drive planned to launch in April of 2026.

"This project will bring the series' unique suspense, tactical intensity, and memorable setting to the table, providing fans a new way to engage with The Division through immersive storytelling and player-driven missions," states an announcement.

Initial offerings are set to feature a starter set, essential manuals, a Game Master screen, figurines, and several deluxe editions.

Delving Into The Division's Dystopian World

In this setting, a deadly virus known as Green Poison was unleashed in New York City, sending the United States into chaos. As the pandemic worsens, civil order breaks down and hostile groups rise, transforming the city into a warzone. To restore order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents come in.

Development on the game has been in progress for approximately several years, and it is confirmed to be complete. The forthcoming crowdfunding effort will serve as a pre-launch sales platform to reach a broader market, particularly in North America. Production will start immediately following the fundraiser, with deliveries projected for the latter part of 2026.

A Streamlined Tactical System: The GRIS System

A preview at the system confirms it employs 10-sided dice exclusively through its new GRIS system, promoting a fast-paced and strategic approach. Agents leverage skills or traits to roll a handful of dice, usually from one to five d10s.

  • Instead of summing the total, players select a single “resolution die” from the group.
  • This die is then measured against a target difficulty.
  • Rolling a perfect 10 triggers additional bonuses, such as increased harm or boosted support.

Engagements Focus On Positioning and Awareness

Fights stress placement and environmental awareness, reflecting the video games. Elements like taking cover, elevation, or line of sight have a direct impact success chances. This mechanic is designed to reward coordination and clever tactics instead of simple statistics.

A Novel Health Mechanic

The way health is managed introduces a compelling thematic twist. Agents have a injury limit; sustaining too much damage weakens their capabilities by decreasing the size of their dice pool.

  1. At critical condition, an operative collapses, but they’re not knocked out.
  2. They may still move and take limited actions, emulating the last stand seen in video game shooters.
  3. Any agent in this state must roll on a trauma table, potentially gaining lingering conditions like trauma or mobility-impairing wounds.

An Introductory Adventure

A free Quickstart Guide will be released in the near future. It contains a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, the group spearhead the search for a lost doctor squad and work to stop an attack by the violent Rikers faction, who have seized control of that Manhattan district. More specifics and the full range of offerings are expected to be detailed near the Kickstarter start date.

Justin Ali
Justin Ali

Mira is a tech journalist and AI researcher with over a decade of experience covering emerging technologies and their societal impacts.